i3
con.c
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1/*
2 * vim:ts=4:sw=4:expandtab
3 *
4 * i3 - an improved dynamic tiling window manager
5 * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6 *
7 * con.c: Functions which deal with containers directly (creating containers,
8 * searching containers, getting specific properties from containers,
9 * …).
10 *
11 */
12#include "all.h"
13
14#include "yajl_utils.h"
15
16static void con_on_remove_child(Con *con);
17
18/*
19 * force parent split containers to be redrawn
20 *
21 */
23 Con *parent = con;
24
25 while (parent != NULL && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
26 if (!con_is_leaf(parent)) {
27 FREE(parent->deco_render_params);
28 }
29
30 parent = parent->parent;
31 }
32}
33
34/*
35 * Create a new container (and attach it to the given parent, if not NULL).
36 * This function only initializes the data structures.
37 *
38 */
39Con *con_new_skeleton(Con *parent, i3Window *window) {
40 Con *new = scalloc(1, sizeof(Con));
41 new->on_remove_child = con_on_remove_child;
43 new->type = CT_CON;
44 new->window = window;
45 new->border_style = config.default_border;
46 new->current_border_width = -1;
47 if (window) {
48 new->depth = window->depth;
49 } else {
50 new->depth = root_depth;
51 }
52 DLOG("opening window\n");
53
54 TAILQ_INIT(&(new->floating_head));
55 TAILQ_INIT(&(new->nodes_head));
56 TAILQ_INIT(&(new->focus_head));
57 TAILQ_INIT(&(new->swallow_head));
58 TAILQ_INIT(&(new->marks_head));
59
60 if (parent != NULL)
61 con_attach(new, parent, false);
62
63 return new;
64}
65
66/* A wrapper for con_new_skeleton, to retain the old con_new behaviour
67 *
68 */
69Con *con_new(Con *parent, i3Window *window) {
70 Con *new = con_new_skeleton(parent, window);
71 x_con_init(new);
72 return new;
73}
74
75/*
76 * Frees the specified container.
77 *
78 */
79void con_free(Con *con) {
80 free(con->name);
83 while (!TAILQ_EMPTY(&(con->swallow_head))) {
84 Match *match = TAILQ_FIRST(&(con->swallow_head));
85 TAILQ_REMOVE(&(con->swallow_head), match, matches);
86 match_free(match);
87 free(match);
88 }
89 while (!TAILQ_EMPTY(&(con->marks_head))) {
90 mark_t *mark = TAILQ_FIRST(&(con->marks_head));
91 TAILQ_REMOVE(&(con->marks_head), mark, marks);
92 FREE(mark->name);
93 FREE(mark);
94 }
95 free(con);
96 DLOG("con %p freed\n", con);
97}
98
99static void _con_attach(Con *con, Con *parent, Con *previous, bool ignore_focus) {
100 con->parent = parent;
101 Con *loop;
102 Con *current = previous;
103 struct nodes_head *nodes_head = &(parent->nodes_head);
104 struct focus_head *focus_head = &(parent->focus_head);
105
106 /* Workspaces are handled differently: they need to be inserted at the
107 * right position. */
108 if (con->type == CT_WORKSPACE) {
109 DLOG("it's a workspace. num = %d\n", con->num);
110 if (con->num == -1 || TAILQ_EMPTY(nodes_head)) {
111 TAILQ_INSERT_TAIL(nodes_head, con, nodes);
112 } else {
113 current = TAILQ_FIRST(nodes_head);
114 if (con->num < current->num) {
115 /* we need to insert the container at the beginning */
116 TAILQ_INSERT_HEAD(nodes_head, con, nodes);
117 } else {
118 while (current->num != -1 && con->num > current->num) {
119 current = TAILQ_NEXT(current, nodes);
120 if (current == TAILQ_END(nodes_head)) {
121 current = NULL;
122 break;
123 }
124 }
125 /* we need to insert con after current, if current is not NULL */
126 if (current)
127 TAILQ_INSERT_BEFORE(current, con, nodes);
128 else
129 TAILQ_INSERT_TAIL(nodes_head, con, nodes);
130 }
131 }
132 goto add_to_focus_head;
133 }
134
135 if (con->type == CT_FLOATING_CON) {
136 DLOG("Inserting into floating containers\n");
137 TAILQ_INSERT_TAIL(&(parent->floating_head), con, floating_windows);
138 } else {
139 if (!ignore_focus) {
140 /* Get the first tiling container in focus stack */
141 TAILQ_FOREACH(loop, &(parent->focus_head), focused) {
142 if (loop->type == CT_FLOATING_CON)
143 continue;
144 current = loop;
145 break;
146 }
147 }
148
149 /* When the container is not a split container (but contains a window)
150 * and is attached to a workspace, we check if the user configured a
151 * workspace_layout. This is done in workspace_attach_to, which will
152 * provide us with the container to which we should attach (either the
153 * workspace or a new split container with the configured
154 * workspace_layout).
155 */
156 if (con->window != NULL &&
157 parent->type == CT_WORKSPACE &&
158 parent->workspace_layout != L_DEFAULT) {
159 DLOG("Parent is a workspace. Applying default layout...\n");
160 Con *target = workspace_attach_to(parent);
161
162 /* Attach the original con to this new split con instead */
163 nodes_head = &(target->nodes_head);
164 focus_head = &(target->focus_head);
165 con->parent = target;
166 current = NULL;
167
168 DLOG("done\n");
169 }
170
171 /* Insert the container after the tiling container, if found.
172 * When adding to a CT_OUTPUT, just append one after another. */
173 if (current != NULL && parent->type != CT_OUTPUT) {
174 DLOG("Inserting con = %p after con %p\n", con, current);
175 TAILQ_INSERT_AFTER(nodes_head, current, con, nodes);
176 } else
177 TAILQ_INSERT_TAIL(nodes_head, con, nodes);
178 }
179
180add_to_focus_head:
181 /* We insert to the TAIL because con_focus() will correct this.
182 * This way, we have the option to insert Cons without having
183 * to focus them. */
184 TAILQ_INSERT_TAIL(focus_head, con, focused);
186}
187
188/*
189 * Attaches the given container to the given parent. This happens when moving
190 * a container or when inserting a new container at a specific place in the
191 * tree.
192 *
193 * ignore_focus is to just insert the Con at the end (useful when creating a
194 * new split container *around* some containers, that is, detaching and
195 * attaching them in order without wanting to mess with the focus in between).
196 *
197 */
198void con_attach(Con *con, Con *parent, bool ignore_focus) {
199 _con_attach(con, parent, NULL, ignore_focus);
200}
201
202/*
203 * Detaches the given container from its current parent
204 *
205 */
206void con_detach(Con *con) {
208 if (con->type == CT_FLOATING_CON) {
209 TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows);
210 TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
211 } else {
212 TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
213 TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
214 }
215}
216
217/*
218 * Sets input focus to the given container. Will be updated in X11 in the next
219 * run of x_push_changes().
220 *
221 */
222void con_focus(Con *con) {
223 assert(con != NULL);
224 DLOG("con_focus = %p\n", con);
225
226 /* 1: set focused-pointer to the new con */
227 /* 2: exchange the position of the container in focus stack of the parent all the way up */
228 TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
230 if (con->parent->parent != NULL)
231 con_focus(con->parent);
232
233 focused = con;
234 /* We can't blindly reset non-leaf containers since they might have
235 * other urgent children. Therefore we only reset leafs and propagate
236 * the changes upwards via con_update_parents_urgency() which does proper
237 * checks before resetting the urgency.
238 */
239 if (con->urgent && con_is_leaf(con)) {
240 con_set_urgency(con, false);
243 ipc_send_window_event("urgent", con);
244 }
245}
246
247/*
248 * Raise container to the top if it is floating or inside some floating
249 * container.
250 *
251 */
252static void con_raise(Con *con) {
253 Con *floating = con_inside_floating(con);
254 if (floating) {
255 floating_raise_con(floating);
256 }
257}
258
259/*
260 * Sets input focus to the given container and raises it to the top.
261 *
262 */
263void con_activate(Con *con) {
264 con_focus(con);
265 con_raise(con);
266}
267
268/*
269 * Activates the container like in con_activate but removes fullscreen
270 * restrictions and properly warps the pointer if needed.
271 *
272 */
274 Con *ws = con_get_workspace(con);
275 Con *previous_focus = focused;
276 Con *fullscreen_on_ws = con_get_fullscreen_covering_ws(ws);
277
278 if (fullscreen_on_ws && fullscreen_on_ws != con && !con_has_parent(con, fullscreen_on_ws)) {
279 con_disable_fullscreen(fullscreen_on_ws);
280 }
281
282 con_activate(con);
283
284 /* If the container is not on the current workspace, workspace_show() will
285 * switch to a different workspace and (if enabled) trigger a mouse pointer
286 * warp to the currently focused container (!) on the target workspace.
287 *
288 * Therefore, before calling workspace_show(), we make sure that 'con' will
289 * be focused on the workspace. However, we cannot just con_focus(con)
290 * because then the pointer will not be warped at all (the code thinks we
291 * are already there).
292 *
293 * So we focus 'con' to make it the currently focused window of the target
294 * workspace, then revert focus. */
295 if (ws != con_get_workspace(previous_focus)) {
296 con_activate(previous_focus);
297 /* Now switch to the workspace, then focus */
298 workspace_show(ws);
299 con_activate(con);
300 }
301}
302
303/*
304 * Closes the given container.
305 *
306 */
307void con_close(Con *con, kill_window_t kill_window) {
308 assert(con != NULL);
309 DLOG("Closing con = %p.\n", con);
310
311 /* We never close output or root containers. */
312 if (con->type == CT_OUTPUT || con->type == CT_ROOT) {
313 DLOG("con = %p is of type %d, not closing anything.\n", con, con->type);
314 return;
315 }
316
317 if (con->type == CT_WORKSPACE) {
318 DLOG("con = %p is a workspace, closing all children instead.\n", con);
319 Con *child, *nextchild;
320 for (child = TAILQ_FIRST(&(con->focus_head)); child;) {
321 nextchild = TAILQ_NEXT(child, focused);
322 DLOG("killing child = %p.\n", child);
323 tree_close_internal(child, kill_window, false);
324 child = nextchild;
325 }
326
327 return;
328 }
329
330 tree_close_internal(con, kill_window, false);
331}
332
333/*
334 * Returns true when this node is a leaf node (has no children)
335 *
336 */
337bool con_is_leaf(Con *con) {
338 return TAILQ_EMPTY(&(con->nodes_head));
339}
340
341/*
342 * Returns true when this con is a leaf node with a managed X11 window (e.g.,
343 * excluding dock containers)
344 */
346 return (con != NULL && con->window != NULL && con->window->id != XCB_WINDOW_NONE && con_get_workspace(con) != NULL);
347}
348
349/*
350 * Returns true if this node has regular or floating children.
351 *
352 */
354 return (!con_is_leaf(con) || !TAILQ_EMPTY(&(con->floating_head)));
355}
356
357/*
358 * Returns true if a container should be considered split.
359 *
360 */
361bool con_is_split(Con *con) {
362 if (con_is_leaf(con))
363 return false;
364
365 switch (con->layout) {
366 case L_DOCKAREA:
367 case L_OUTPUT:
368 return false;
369
370 default:
371 return true;
372 }
373}
374
375/*
376 * This will only return true for containers which have some parent with
377 * a tabbed / stacked parent of which they are not the currently focused child.
378 *
379 */
380bool con_is_hidden(Con *con) {
381 Con *current = con;
382
383 /* ascend to the workspace level and memorize the highest-up container
384 * which is stacked or tabbed. */
385 while (current != NULL && current->type != CT_WORKSPACE) {
386 Con *parent = current->parent;
387 if (parent != NULL && (parent->layout == L_TABBED || parent->layout == L_STACKED)) {
388 if (TAILQ_FIRST(&(parent->focus_head)) != current)
389 return true;
390 }
391
392 current = parent;
393 }
394
395 return false;
396}
397
398/*
399 * Returns whether the container or any of its children is sticky.
400 *
401 */
402bool con_is_sticky(Con *con) {
403 if (con->sticky)
404 return true;
405
406 Con *child;
407 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
408 if (con_is_sticky(child))
409 return true;
410 }
411
412 return false;
413}
414
415/*
416 * Returns true if this node accepts a window (if the node swallows windows,
417 * it might already have swallowed enough and cannot hold any more).
418 *
419 */
421 /* 1: workspaces never accept direct windows */
422 if (con->type == CT_WORKSPACE)
423 return false;
424
425 if (con_is_split(con)) {
426 DLOG("container %p does not accept windows, it is a split container.\n", con);
427 return false;
428 }
429
430 /* TODO: if this is a swallowing container, we need to check its max_clients */
431 return (con->window == NULL);
432}
433
434/*
435 * Gets the output container (first container with CT_OUTPUT in hierarchy) this
436 * node is on.
437 *
438 */
440 Con *result = con;
441 while (result != NULL && result->type != CT_OUTPUT)
442 result = result->parent;
443 /* We must be able to get an output because focus can never be set higher
444 * in the tree (root node cannot be focused). */
445 assert(result != NULL);
446 return result;
447}
448
449/*
450 * Gets the workspace container this node is on.
451 *
452 */
454 Con *result = con;
455 while (result != NULL && result->type != CT_WORKSPACE)
456 result = result->parent;
457 return result;
458}
459
460/*
461 * Searches parents of the given 'con' until it reaches one with the specified
462 * 'orientation'. Aborts when it comes across a floating_con.
463 *
464 */
466 DLOG("Searching for parent of Con %p with orientation %d\n", con, orientation);
467 Con *parent = con->parent;
468 if (parent->type == CT_FLOATING_CON)
469 return NULL;
470 while (con_orientation(parent) != orientation) {
471 DLOG("Need to go one level further up\n");
472 parent = parent->parent;
473 /* Abort when we reach a floating con, or an output con */
474 if (parent &&
475 (parent->type == CT_FLOATING_CON ||
476 parent->type == CT_OUTPUT ||
477 (parent->parent && parent->parent->type == CT_OUTPUT)))
478 parent = NULL;
479 if (parent == NULL)
480 break;
481 }
482 DLOG("Result: %p\n", parent);
483 return parent;
484}
485
486/*
487 * helper data structure for the breadth-first-search in
488 * con_get_fullscreen_con()
489 *
490 */
491struct bfs_entry {
493
496};
497
498/*
499 * Returns the first fullscreen node below this node.
500 *
501 */
503 Con *current, *child;
504
505 /* TODO: is breadth-first-search really appropriate? (check as soon as
506 * fullscreen levels and fullscreen for containers is implemented) */
507 TAILQ_HEAD(bfs_head, bfs_entry)
508 bfs_head = TAILQ_HEAD_INITIALIZER(bfs_head);
509
510 struct bfs_entry *entry = smalloc(sizeof(struct bfs_entry));
511 entry->con = con;
512 TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
513
514 while (!TAILQ_EMPTY(&bfs_head)) {
515 entry = TAILQ_FIRST(&bfs_head);
516 current = entry->con;
517 if (current != con && current->fullscreen_mode == fullscreen_mode) {
518 /* empty the queue */
519 while (!TAILQ_EMPTY(&bfs_head)) {
520 entry = TAILQ_FIRST(&bfs_head);
521 TAILQ_REMOVE(&bfs_head, entry, entries);
522 free(entry);
523 }
524 return current;
525 }
526
527 TAILQ_REMOVE(&bfs_head, entry, entries);
528 free(entry);
529
530 TAILQ_FOREACH(child, &(current->nodes_head), nodes) {
531 entry = smalloc(sizeof(struct bfs_entry));
532 entry->con = child;
533 TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
534 }
535
536 TAILQ_FOREACH(child, &(current->floating_head), floating_windows) {
537 entry = smalloc(sizeof(struct bfs_entry));
538 entry->con = child;
539 TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
540 }
541 }
542
543 return NULL;
544}
545
546/*
547 * Returns the fullscreen node that covers the given workspace if it exists.
548 * This is either a CF_GLOBAL fullscreen container anywhere or a CF_OUTPUT
549 * fullscreen container in the workspace.
550 *
551 */
553 if (!ws) {
554 return NULL;
555 }
557 if (!fs) {
559 }
560 return fs;
561}
562
563/*
564 * Returns true if the container is internal, such as __i3_scratch
565 *
566 */
568 return (con->name[0] == '_' && con->name[1] == '_');
569}
570
571/*
572 * Returns true if the node is floating.
573 *
574 */
576 assert(con != NULL);
577 return (con->floating >= FLOATING_AUTO_ON);
578}
579
580/*
581 * Returns true if the container is a docked container.
582 *
583 */
585 if (con->parent == NULL)
586 return false;
587
588 if (con->parent->type == CT_DOCKAREA)
589 return true;
590
591 return con_is_docked(con->parent);
592}
593
594/*
595 * Checks if the given container is either floating or inside some floating
596 * container. It returns the FLOATING_CON container.
597 *
598 */
600 assert(con != NULL);
601 if (con->type == CT_FLOATING_CON)
602 return con;
603
604 if (con->floating >= FLOATING_AUTO_ON)
605 return con->parent;
606
607 if (con->type == CT_WORKSPACE || con->type == CT_OUTPUT)
608 return NULL;
609
611}
612
613/*
614 * Checks if the given container is inside a focused container.
615 *
616 */
618 if (con == focused)
619 return true;
620 if (!con->parent)
621 return false;
623}
624
625/*
626 * Checks if the container has the given parent as an actual parent.
627 *
628 */
629bool con_has_parent(Con *con, Con *parent) {
630 Con *current = con->parent;
631 if (current == NULL) {
632 return false;
633 }
634
635 if (current == parent) {
636 return true;
637 }
638
639 return con_has_parent(current, parent);
640}
641
642/*
643 * Returns the container with the given client window ID or NULL if no such
644 * container exists.
645 *
646 */
647Con *con_by_window_id(xcb_window_t window) {
648 Con *con;
650 if (con->window != NULL && con->window->id == window)
651 return con;
652 return NULL;
653}
654
655/*
656 * Returns the container with the given container ID or NULL if no such
657 * container exists.
658 *
659 */
660Con *con_by_con_id(long target) {
661 Con *con;
663 if (con == (Con *)target) {
664 return con;
665 }
666 }
667
668 return NULL;
669}
670
671/*
672 * Returns true if the given container (still) exists.
673 * This can be used, e.g., to make sure a container hasn't been closed in the meantime.
674 *
675 */
677 return con_by_con_id((long)con) != NULL;
678}
679
680/*
681 * Returns the container with the given frame ID or NULL if no such container
682 * exists.
683 *
684 */
685Con *con_by_frame_id(xcb_window_t frame) {
686 Con *con;
688 if (con->frame.id == frame)
689 return con;
690 return NULL;
691}
692
693/*
694 * Returns the container with the given mark or NULL if no such container
695 * exists.
696 *
697 */
698Con *con_by_mark(const char *mark) {
699 Con *con;
701 if (con_has_mark(con, mark))
702 return con;
703 }
704
705 return NULL;
706}
707
708/*
709 * Returns true if and only if the given containers holds the mark.
710 *
711 */
712bool con_has_mark(Con *con, const char *mark) {
713 mark_t *current;
714 TAILQ_FOREACH(current, &(con->marks_head), marks) {
715 if (strcmp(current->name, mark) == 0)
716 return true;
717 }
718
719 return false;
720}
721
722/*
723 * Toggles the mark on a container.
724 * If the container already has this mark, the mark is removed.
725 * Otherwise, the mark is assigned to the container.
726 *
727 */
728void con_mark_toggle(Con *con, const char *mark, mark_mode_t mode) {
729 assert(con != NULL);
730 DLOG("Toggling mark \"%s\" on con = %p.\n", mark, con);
731
732 if (con_has_mark(con, mark)) {
733 con_unmark(con, mark);
734 } else {
735 con_mark(con, mark, mode);
736 }
737}
738
739/*
740 * Assigns a mark to the container.
741 *
742 */
743void con_mark(Con *con, const char *mark, mark_mode_t mode) {
744 assert(con != NULL);
745 DLOG("Setting mark \"%s\" on con = %p.\n", mark, con);
746
747 con_unmark(NULL, mark);
748 if (mode == MM_REPLACE) {
749 DLOG("Removing all existing marks on con = %p.\n", con);
750
751 mark_t *current;
752 while (!TAILQ_EMPTY(&(con->marks_head))) {
753 current = TAILQ_FIRST(&(con->marks_head));
754 con_unmark(con, current->name);
755 }
756 }
757
758 mark_t *new = scalloc(1, sizeof(mark_t));
759 new->name = sstrdup(mark);
761 ipc_send_window_event("mark", con);
762
763 con->mark_changed = true;
764}
765
766/*
767 * Removes marks from containers.
768 * If con is NULL, all containers are considered.
769 * If name is NULL, this removes all existing marks.
770 * Otherwise, it will only remove the given mark (if it is present).
771 *
772 */
773void con_unmark(Con *con, const char *name) {
774 Con *current;
775 if (name == NULL) {
776 DLOG("Unmarking all containers.\n");
777 TAILQ_FOREACH(current, &all_cons, all_cons) {
778 if (con != NULL && current != con)
779 continue;
780
781 if (TAILQ_EMPTY(&(current->marks_head)))
782 continue;
783
784 mark_t *mark;
785 while (!TAILQ_EMPTY(&(current->marks_head))) {
786 mark = TAILQ_FIRST(&(current->marks_head));
787 FREE(mark->name);
788 TAILQ_REMOVE(&(current->marks_head), mark, marks);
789 FREE(mark);
790
791 ipc_send_window_event("mark", current);
792 }
793
794 current->mark_changed = true;
795 }
796 } else {
797 DLOG("Removing mark \"%s\".\n", name);
798 current = (con == NULL) ? con_by_mark(name) : con;
799 if (current == NULL) {
800 DLOG("No container found with this mark, so there is nothing to do.\n");
801 return;
802 }
803
804 DLOG("Found mark on con = %p. Removing it now.\n", current);
805 current->mark_changed = true;
806
807 mark_t *mark;
808 TAILQ_FOREACH(mark, &(current->marks_head), marks) {
809 if (strcmp(mark->name, name) != 0)
810 continue;
811
812 FREE(mark->name);
813 TAILQ_REMOVE(&(current->marks_head), mark, marks);
814 FREE(mark);
815
816 ipc_send_window_event("mark", current);
817 break;
818 }
819 }
820}
821
822/*
823 * Returns the first container below 'con' which wants to swallow this window
824 * TODO: priority
825 *
826 */
827Con *con_for_window(Con *con, i3Window *window, Match **store_match) {
828 Con *child;
829 Match *match;
830 //DLOG("searching con for window %p starting at con %p\n", window, con);
831 //DLOG("class == %s\n", window->class_class);
832
833 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
834 TAILQ_FOREACH(match, &(child->swallow_head), matches) {
835 if (!match_matches_window(match, window))
836 continue;
837 if (store_match != NULL)
838 *store_match = match;
839 return child;
840 }
841 Con *result = con_for_window(child, window, store_match);
842 if (result != NULL)
843 return result;
844 }
845
846 TAILQ_FOREACH(child, &(con->floating_head), floating_windows) {
847 TAILQ_FOREACH(match, &(child->swallow_head), matches) {
848 if (!match_matches_window(match, window))
849 continue;
850 if (store_match != NULL)
851 *store_match = match;
852 return child;
853 }
854 Con *result = con_for_window(child, window, store_match);
855 if (result != NULL)
856 return result;
857 }
858
859 return NULL;
860}
861
862static int num_focus_heads(Con *con) {
863 int focus_heads = 0;
864
865 Con *current;
866 TAILQ_FOREACH(current, &(con->focus_head), focused) {
867 focus_heads++;
868 }
869
870 return focus_heads;
871}
872
873/*
874 * Iterate over the container's focus stack and return an array with the
875 * containers inside it, ordered from higher focus order to lowest.
876 *
877 */
879 const int focus_heads = num_focus_heads(con);
880 Con **focus_order = smalloc(focus_heads * sizeof(Con *));
881 Con *current;
882 int idx = 0;
883 TAILQ_FOREACH(current, &(con->focus_head), focused) {
884 assert(idx < focus_heads);
885 focus_order[idx++] = current;
886 }
887
888 return focus_order;
889}
890
891/*
892 * Clear the container's focus stack and re-add it using the provided container
893 * array. The function doesn't check if the provided array contains the same
894 * containers with the previous focus stack but will not add floating containers
895 * in the new focus stack if container is not a workspace.
896 *
897 */
898void set_focus_order(Con *con, Con **focus_order) {
899 int focus_heads = 0;
900 while (!TAILQ_EMPTY(&(con->focus_head))) {
901 Con *current = TAILQ_FIRST(&(con->focus_head));
902
903 TAILQ_REMOVE(&(con->focus_head), current, focused);
904 focus_heads++;
905 }
906
907 for (int idx = 0; idx < focus_heads; idx++) {
908 /* Useful when encapsulating a workspace. */
909 if (con->type != CT_WORKSPACE && con_inside_floating(focus_order[idx])) {
910 focus_heads++;
911 continue;
912 }
913
914 TAILQ_INSERT_TAIL(&(con->focus_head), focus_order[idx], focused);
915 }
916}
917
918/*
919 * Returns the number of children of this container.
920 *
921 */
923 Con *child;
924 int children = 0;
925
926 TAILQ_FOREACH(child, &(con->nodes_head), nodes)
927 children++;
928
929 return children;
930}
931
932/*
933 * Returns the number of visible non-floating children of this container.
934 * For example, if the container contains a hsplit which has two children,
935 * this will return 2 instead of 1.
936 */
938 if (con == NULL)
939 return 0;
940
941 int children = 0;
942 Con *current = NULL;
943 TAILQ_FOREACH(current, &(con->nodes_head), nodes) {
944 /* Visible leaf nodes are a child. */
945 if (!con_is_hidden(current) && con_is_leaf(current))
946 children++;
947 /* All other containers need to be recursed. */
948 else
949 children += con_num_visible_children(current);
950 }
951
952 return children;
953}
954
955/*
956 * Count the number of windows (i.e., leaf containers).
957 *
958 */
960 if (con == NULL)
961 return 0;
962
964 return 1;
965
966 int num = 0;
967 Con *current = NULL;
968 TAILQ_FOREACH(current, &(con->nodes_head), nodes) {
969 num += con_num_windows(current);
970 }
971
972 TAILQ_FOREACH(current, &(con->floating_head), floating_windows) {
973 num += con_num_windows(current);
974 }
975
976 return num;
977}
978
979/*
980 * Updates the percent attribute of the children of the given container. This
981 * function needs to be called when a window is added or removed from a
982 * container.
983 *
984 */
986 Con *child;
987 int children = con_num_children(con);
988
989 // calculate how much we have distributed and how many containers
990 // with a percentage set we have
991 double total = 0.0;
992 int children_with_percent = 0;
993 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
994 if (child->percent > 0.0) {
995 total += child->percent;
996 ++children_with_percent;
997 }
998 }
999
1000 // if there were children without a percentage set, set to a value that
1001 // will make those children proportional to all others
1002 if (children_with_percent != children) {
1003 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
1004 if (child->percent <= 0.0) {
1005 if (children_with_percent == 0) {
1006 total += (child->percent = 1.0);
1007 } else {
1008 total += (child->percent = total / children_with_percent);
1009 }
1010 }
1011 }
1012 }
1013
1014 // if we got a zero, just distribute the space equally, otherwise
1015 // distribute according to the proportions we got
1016 if (total == 0.0) {
1017 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
1018 child->percent = 1.0 / children;
1019 }
1020 } else if (total != 1.0) {
1021 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
1022 child->percent /= total;
1023 }
1024 }
1025}
1026
1027/*
1028 * Toggles fullscreen mode for the given container. If there already is a
1029 * fullscreen container on this workspace, fullscreen will be disabled and then
1030 * enabled for the container the user wants to have in fullscreen mode.
1031 *
1032 */
1033void con_toggle_fullscreen(Con *con, int fullscreen_mode) {
1034 if (con->type == CT_WORKSPACE) {
1035 DLOG("You cannot make a workspace fullscreen.\n");
1036 return;
1037 }
1038
1039 DLOG("toggling fullscreen for %p / %s\n", con, con->name);
1040
1041 if (con->fullscreen_mode == CF_NONE)
1042 con_enable_fullscreen(con, fullscreen_mode);
1043 else
1045}
1046
1047/*
1048 * Sets the specified fullscreen mode for the given container, sends the
1049 * “fullscreen_mode” event and changes the XCB fullscreen property of the
1050 * container’s window, if any.
1051 *
1052 */
1053static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode) {
1054 con->fullscreen_mode = fullscreen_mode;
1055
1056 DLOG("mode now: %d\n", con->fullscreen_mode);
1057
1058 /* Send an ipc window "fullscreen_mode" event */
1059 ipc_send_window_event("fullscreen_mode", con);
1060
1061 /* update _NET_WM_STATE if this container has a window */
1062 /* TODO: when a window is assigned to a container which is already
1063 * fullscreened, this state needs to be pushed to the client, too */
1064 if (con->window == NULL)
1065 return;
1066
1067 if (con->fullscreen_mode != CF_NONE) {
1068 DLOG("Setting _NET_WM_STATE_FULLSCREEN for con = %p / window = %d.\n", con, con->window->id);
1069 xcb_add_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_FULLSCREEN);
1070 } else {
1071 DLOG("Removing _NET_WM_STATE_FULLSCREEN for con = %p / window = %d.\n", con, con->window->id);
1072 xcb_remove_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_FULLSCREEN);
1073 }
1074}
1075
1076/*
1077 * Enables fullscreen mode for the given container, if necessary.
1078 *
1079 * If the container’s mode is already CF_OUTPUT or CF_GLOBAL, the container is
1080 * kept fullscreen but its mode is set to CF_GLOBAL and CF_OUTPUT,
1081 * respectively.
1082 *
1083 * Other fullscreen containers will be disabled first, if they hide the new
1084 * one.
1085 *
1086 */
1088 if (con->type == CT_WORKSPACE) {
1089 DLOG("You cannot make a workspace fullscreen.\n");
1090 return;
1091 }
1092
1093 assert(fullscreen_mode == CF_GLOBAL || fullscreen_mode == CF_OUTPUT);
1094
1095 if (fullscreen_mode == CF_GLOBAL)
1096 DLOG("enabling global fullscreen for %p / %s\n", con, con->name);
1097 else
1098 DLOG("enabling fullscreen for %p / %s\n", con, con->name);
1099
1100 if (con->fullscreen_mode == fullscreen_mode) {
1101 DLOG("fullscreen already enabled for %p / %s\n", con, con->name);
1102 return;
1103 }
1104
1105 Con *con_ws = con_get_workspace(con);
1106
1107 /* Disable any fullscreen container that would conflict the new one. */
1108 Con *fullscreen = con_get_fullscreen_con(croot, CF_GLOBAL);
1109 if (fullscreen == NULL)
1110 fullscreen = con_get_fullscreen_con(con_ws, CF_OUTPUT);
1111 if (fullscreen != NULL)
1112 con_disable_fullscreen(fullscreen);
1113
1114 /* Set focus to new fullscreen container. Unless in global fullscreen mode
1115 * and on another workspace restore focus afterwards.
1116 * Switch to the container’s workspace if mode is global. */
1117 Con *cur_ws = con_get_workspace(focused);
1118 Con *old_focused = focused;
1119 if (fullscreen_mode == CF_GLOBAL && cur_ws != con_ws)
1120 workspace_show(con_ws);
1122 if (fullscreen_mode != CF_GLOBAL && cur_ws != con_ws)
1123 con_activate(old_focused);
1124
1125 con_set_fullscreen_mode(con, fullscreen_mode);
1126}
1127
1128/*
1129 * Disables fullscreen mode for the given container regardless of the mode, if
1130 * necessary.
1131 *
1132 */
1134 if (con->type == CT_WORKSPACE) {
1135 DLOG("You cannot make a workspace fullscreen.\n");
1136 return;
1137 }
1138
1139 DLOG("disabling fullscreen for %p / %s\n", con, con->name);
1140
1141 if (con->fullscreen_mode == CF_NONE) {
1142 DLOG("fullscreen already disabled for %p / %s\n", con, con->name);
1143 return;
1144 }
1145
1147}
1148
1149static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp, bool ignore_focus, bool fix_percentage) {
1150 Con *orig_target = target;
1151
1152 /* Prevent moving if this would violate the fullscreen focus restrictions. */
1153 Con *target_ws = con_get_workspace(target);
1154 if (!ignore_focus && !con_fullscreen_permits_focusing(target_ws)) {
1155 LOG("Cannot move out of a fullscreen container.\n");
1156 return false;
1157 }
1158
1159 if (con_is_floating(con)) {
1160 DLOG("Container is floating, using parent instead.\n");
1161 con = con->parent;
1162 }
1163
1164 Con *source_ws = con_get_workspace(con);
1165
1166 if (con->type == CT_WORKSPACE) {
1167 /* Re-parent all of the old workspace's floating windows. */
1168 Con *child;
1169 while (!TAILQ_EMPTY(&(source_ws->floating_head))) {
1170 child = TAILQ_FIRST(&(source_ws->floating_head));
1171 con_move_to_workspace(child, target_ws, true, true, false);
1172 }
1173
1174 /* If there are no non-floating children, ignore the workspace. */
1175 if (con_is_leaf(con))
1176 return false;
1177
1179 if (con == NULL) {
1180 ELOG("Workspace failed to move its contents into a container!\n");
1181 return false;
1182 }
1183 }
1184
1185 /* Save the urgency state so that we can restore it. */
1186 bool urgent = con->urgent;
1187
1188 /* Save the current workspace. So we can call workspace_show() by the end
1189 * of this function. */
1190 Con *current_ws = con_get_workspace(focused);
1191
1192 Con *source_output = con_get_output(con),
1193 *dest_output = con_get_output(target_ws);
1194
1195 /* 1: save the container which is going to be focused after the current
1196 * container is moved away */
1197 Con *focus_next = NULL;
1198 if (!ignore_focus && source_ws == current_ws && target_ws != source_ws) {
1199 focus_next = con_descend_focused(source_ws);
1200 if (focus_next == con || con_has_parent(focus_next, con)) {
1201 focus_next = con_next_focused(con);
1202 }
1203 }
1204
1205 /* 2: we go up one level, but only when target is a normal container */
1206 if (target->type != CT_WORKSPACE) {
1207 DLOG("target originally = %p / %s / type %d\n", target, target->name, target->type);
1208 target = target->parent;
1209 }
1210
1211 /* 3: if the original target is the direct child of a floating container, we
1212 * can't move con next to it - floating containers have only one child - so
1213 * we get the workspace instead. */
1214 if (target->type == CT_FLOATING_CON) {
1215 DLOG("floatingcon, going up even further\n");
1216 orig_target = target;
1217 target = target->parent;
1218 }
1219
1220 if (con->type == CT_FLOATING_CON) {
1221 Con *ws = con_get_workspace(target);
1222 DLOG("This is a floating window, using workspace %p / %s\n", ws, ws->name);
1223 target = ws;
1224 }
1225
1226 if (source_output != dest_output) {
1227 /* Take the relative coordinates of the current output, then add them
1228 * to the coordinate space of the correct output */
1229 if (fix_coordinates && con->type == CT_FLOATING_CON) {
1230 floating_fix_coordinates(con, &(source_output->rect), &(dest_output->rect));
1231 } else
1232 DLOG("Not fixing coordinates, fix_coordinates flag = %d\n", fix_coordinates);
1233 }
1234
1235 /* If moving a fullscreen container and the destination already has a
1236 * fullscreen window on it, un-fullscreen the target's fullscreen con. */
1237 Con *fullscreen = con_get_fullscreen_con(target_ws, CF_OUTPUT);
1238 if (con->fullscreen_mode != CF_NONE && fullscreen != NULL) {
1239 con_toggle_fullscreen(fullscreen, CF_OUTPUT);
1240 fullscreen = NULL;
1241 }
1242
1243 DLOG("Re-attaching container to %p / %s\n", target, target->name);
1244 /* 4: re-attach the con to the parent of this focused container */
1245 Con *parent = con->parent;
1246 con_detach(con);
1247 _con_attach(con, target, behind_focused ? NULL : orig_target, !behind_focused);
1248
1249 /* 5: fix the percentages */
1250 if (fix_percentage) {
1251 con_fix_percent(parent);
1252 con->percent = 0.0;
1253 con_fix_percent(target);
1254 }
1255
1256 /* 6: focus the con on the target workspace, but only within that
1257 * workspace, that is, don’t move focus away if the target workspace is
1258 * invisible.
1259 * We don’t focus the con for i3 pseudo workspaces like __i3_scratch and
1260 * we don’t focus when there is a fullscreen con on that workspace. We
1261 * also don't do it if the caller requested to ignore focus. */
1262 if (!ignore_focus && !con_is_internal(target_ws) && !fullscreen) {
1263 /* We need to save the focused workspace on the output in case the
1264 * new workspace is hidden and it's necessary to immediately switch
1265 * back to the originally-focused workspace. */
1266 Con *old_focus_ws = TAILQ_FIRST(&(output_get_content(dest_output)->focus_head));
1267 Con *old_focus = focused;
1269
1270 if (old_focus_ws == current_ws && old_focus->type != CT_WORKSPACE) {
1271 /* Restore focus to the currently focused container. */
1272 con_activate(old_focus);
1273 } else if (con_get_workspace(focused) != old_focus_ws) {
1274 /* Restore focus if the output's focused workspace has changed. */
1275 con_focus(con_descend_focused(old_focus_ws));
1276 }
1277 }
1278
1279 /* 7: when moving to another workspace, we leave the focus on the current
1280 * workspace. (see also #809) */
1281 if (!ignore_focus) {
1282 workspace_show(current_ws);
1283 if (dont_warp) {
1284 DLOG("x_set_warp_to(NULL) because dont_warp is set\n");
1285 x_set_warp_to(NULL);
1286 }
1287 }
1288
1289 /* Set focus only if con was on current workspace before moving.
1290 * Otherwise we would give focus to some window on different workspace. */
1291 if (focus_next)
1292 con_activate(con_descend_focused(focus_next));
1293
1294 /* 8. If anything within the container is associated with a startup sequence,
1295 * delete it so child windows won't be created on the old workspace. */
1296 if (!con_is_leaf(con)) {
1297 Con *child;
1298 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
1299 if (!child->window)
1300 continue;
1302 }
1303 }
1304
1305 if (con->window) {
1307 }
1308
1309 /* 9. If the container was marked urgent, move the urgency hint. */
1310 if (urgent) {
1312 con_set_urgency(con, true);
1313 }
1314
1315 /* Ensure the container will be redrawn. */
1317
1318 CALL(parent, on_remove_child);
1319
1320 ipc_send_window_event("move", con);
1322 return true;
1323}
1324
1325/*
1326 * Moves the given container to the given mark.
1327 *
1328 */
1329bool con_move_to_mark(Con *con, const char *mark) {
1330 Con *target = con_by_mark(mark);
1331 if (target == NULL) {
1332 DLOG("found no container with mark \"%s\"\n", mark);
1333 return false;
1334 }
1335
1336 /* For target containers in the scratchpad, we just send the window to the scratchpad. */
1337 if (con_get_workspace(target) == workspace_get("__i3_scratch", NULL)) {
1338 DLOG("target container is in the scratchpad, moving container to scratchpad.\n");
1340 return true;
1341 }
1342
1343 /* For floating target containers, we just send the window to the same workspace. */
1344 if (con_is_floating(target)) {
1345 DLOG("target container is floating, moving container to target's workspace.\n");
1346 con_move_to_workspace(con, con_get_workspace(target), true, false, false);
1347 return true;
1348 }
1349
1350 if (target->type == CT_WORKSPACE && con_is_leaf(target)) {
1351 DLOG("target container is an empty workspace, simply moving the container there.\n");
1352 con_move_to_workspace(con, target, true, false, false);
1353 return true;
1354 }
1355
1356 /* For split containers, we use the currently focused container within it.
1357 * This allows setting marks on, e.g., tabbed containers which will move
1358 * con to a new tab behind the focused tab. */
1359 if (con_is_split(target)) {
1360 DLOG("target is a split container, descending to the currently focused child.\n");
1361 target = TAILQ_FIRST(&(target->focus_head));
1362 }
1363
1364 if (con == target || con_has_parent(target, con)) {
1365 DLOG("cannot move the container to or inside itself, aborting.\n");
1366 return false;
1367 }
1368
1369 return _con_move_to_con(con, target, false, true, false, false, true);
1370}
1371
1372/*
1373 * Moves the given container to the currently focused container on the given
1374 * workspace.
1375 *
1376 * The fix_coordinates flag will translate the current coordinates (offset from
1377 * the monitor position basically) to appropriate coordinates on the
1378 * destination workspace.
1379 * Not enabling this behaviour comes in handy when this function gets called by
1380 * floating_maybe_reassign_ws, which will only "move" a floating window when it
1381 * *already* changed its coordinates to a different output.
1382 *
1383 * The dont_warp flag disables pointer warping and will be set when this
1384 * function is called while dragging a floating window.
1385 *
1386 * If ignore_focus is set, the container will be moved without modifying focus
1387 * at all.
1388 *
1389 * TODO: is there a better place for this function?
1390 *
1391 */
1392void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus) {
1393 assert(workspace->type == CT_WORKSPACE);
1394
1395 Con *source_ws = con_get_workspace(con);
1396 if (workspace == source_ws) {
1397 DLOG("Not moving, already there\n");
1398 return;
1399 }
1400
1401 Con *target = con_descend_focused(workspace);
1402 _con_move_to_con(con, target, true, fix_coordinates, dont_warp, ignore_focus, true);
1403}
1404
1405/*
1406 * Moves the given container to the currently focused container on the
1407 * visible workspace on the given output.
1408 *
1409 */
1410void con_move_to_output(Con *con, Output *output, bool fix_coordinates) {
1411 Con *ws = NULL;
1413 assert(ws != NULL);
1414 DLOG("Moving con %p to output %s\n", con, output_primary_name(output));
1415 con_move_to_workspace(con, ws, fix_coordinates, false, false);
1416}
1417
1418/*
1419 * Moves the given container to the currently focused container on the
1420 * visible workspace on the output specified by the given name.
1421 * The current output for the container is used to resolve relative names
1422 * such as left, right, up, down.
1423 *
1424 */
1425bool con_move_to_output_name(Con *con, const char *name, bool fix_coordinates) {
1426 Output *current_output = get_output_for_con(con);
1427 Output *output = get_output_from_string(current_output, name);
1428 if (output == NULL) {
1429 ELOG("Could not find output \"%s\"\n", name);
1430 return false;
1431 }
1432
1433 con_move_to_output(con, output, fix_coordinates);
1434 return true;
1435}
1436
1437/*
1438 * Returns the orientation of the given container (for stacked containers,
1439 * vertical orientation is used regardless of the actual orientation of the
1440 * container).
1441 *
1442 */
1444 switch (con->layout) {
1445 case L_SPLITV:
1446 /* stacking containers behave like they are in vertical orientation */
1447 case L_STACKED:
1448 return VERT;
1449
1450 case L_SPLITH:
1451 /* tabbed containers behave like they are in vertical orientation */
1452 case L_TABBED:
1453 return HORIZ;
1454
1455 case L_DEFAULT:
1456 ELOG("Someone called con_orientation() on a con with L_DEFAULT, this is a bug in the code.\n");
1457 assert(false);
1458
1459 case L_DOCKAREA:
1460 case L_OUTPUT:
1461 ELOG("con_orientation() called on dockarea/output (%d) container %p\n", con->layout, con);
1462 assert(false);
1463 }
1464 /* should not be reached */
1465 assert(false);
1466}
1467
1468/*
1469 * Returns the container which will be focused next when the given container
1470 * is not available anymore. Called in tree_close_internal and con_move_to_workspace
1471 * to properly restore focus.
1472 *
1473 */
1475 /* dock clients cannot be focused, so we focus the workspace instead */
1476 if (con->parent->type == CT_DOCKAREA) {
1477 DLOG("selecting workspace for dock client\n");
1479 }
1480 if (con_is_floating(con)) {
1481 con = con->parent;
1482 }
1483
1484 /* if 'con' is not the first entry in the focus stack, use the first one as
1485 * it’s currently focused already */
1486 Con *next = TAILQ_FIRST(&(con->parent->focus_head));
1487 if (next != con) {
1488 DLOG("Using first entry %p\n", next);
1489 } else {
1490 /* try to focus the next container on the same level as this one or fall
1491 * back to its parent */
1492 if (!(next = TAILQ_NEXT(con, focused))) {
1493 next = con->parent;
1494 }
1495 }
1496
1497 /* now go down the focus stack as far as
1498 * possible, excluding the current container */
1499 while (!TAILQ_EMPTY(&(next->focus_head)) && TAILQ_FIRST(&(next->focus_head)) != con) {
1500 next = TAILQ_FIRST(&(next->focus_head));
1501 }
1502
1503 if (con->type == CT_FLOATING_CON && next != con->parent) {
1504 next = con_descend_focused(next);
1505 }
1506
1507 return next;
1508}
1509
1510/*
1511 * Returns the focused con inside this client, descending the tree as far as
1512 * possible. This comes in handy when attaching a con to a workspace at the
1513 * currently focused position, for example.
1514 *
1515 */
1517 Con *next = con;
1518 while (next != focused && !TAILQ_EMPTY(&(next->focus_head)))
1519 next = TAILQ_FIRST(&(next->focus_head));
1520 return next;
1521}
1522
1523/*
1524 * Returns the focused con inside this client, descending the tree as far as
1525 * possible. This comes in handy when attaching a con to a workspace at the
1526 * currently focused position, for example.
1527 *
1528 * Works like con_descend_focused but considers only tiling cons.
1529 *
1530 */
1532 Con *next = con;
1533 Con *before;
1534 Con *child;
1535 if (next == focused)
1536 return next;
1537 do {
1538 before = next;
1539 TAILQ_FOREACH(child, &(next->focus_head), focused) {
1540 if (child->type == CT_FLOATING_CON)
1541 continue;
1542
1543 next = child;
1544 break;
1545 }
1546 } while (before != next && next != focused);
1547 return next;
1548}
1549
1550/*
1551 * Returns the leftmost, rightmost, etc. container in sub-tree. For example, if
1552 * direction is D_LEFT, then we return the rightmost container and if direction
1553 * is D_RIGHT, we return the leftmost container. This is because if we are
1554 * moving D_LEFT, and thus want the rightmost container.
1555 *
1556 */
1558 Con *most = NULL;
1559 Con *current;
1560 int orientation = con_orientation(con);
1561 DLOG("con_descend_direction(%p, orientation %d, direction %d)\n", con, orientation, direction);
1562 if (direction == D_LEFT || direction == D_RIGHT) {
1563 if (orientation == HORIZ) {
1564 /* If the direction is horizontal, we can use either the first
1565 * (D_RIGHT) or the last con (D_LEFT) */
1566 if (direction == D_RIGHT)
1567 most = TAILQ_FIRST(&(con->nodes_head));
1568 else
1569 most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1570 } else if (orientation == VERT) {
1571 /* Wrong orientation. We use the last focused con. Within that con,
1572 * we recurse to chose the left/right con or at least the last
1573 * focused one. */
1574 TAILQ_FOREACH(current, &(con->focus_head), focused) {
1575 if (current->type != CT_FLOATING_CON) {
1576 most = current;
1577 break;
1578 }
1579 }
1580 } else {
1581 /* If the con has no orientation set, it’s not a split container
1582 * but a container with a client window, so stop recursing */
1583 return con;
1584 }
1585 }
1586
1587 if (direction == D_UP || direction == D_DOWN) {
1588 if (orientation == VERT) {
1589 /* If the direction is vertical, we can use either the first
1590 * (D_DOWN) or the last con (D_UP) */
1591 if (direction == D_UP)
1592 most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1593 else
1594 most = TAILQ_FIRST(&(con->nodes_head));
1595 } else if (orientation == HORIZ) {
1596 /* Wrong orientation. We use the last focused con. Within that con,
1597 * we recurse to chose the top/bottom con or at least the last
1598 * focused one. */
1599 TAILQ_FOREACH(current, &(con->focus_head), focused) {
1600 if (current->type != CT_FLOATING_CON) {
1601 most = current;
1602 break;
1603 }
1604 }
1605 } else {
1606 /* If the con has no orientation set, it’s not a split container
1607 * but a container with a client window, so stop recursing */
1608 return con;
1609 }
1610 }
1611
1612 if (!most)
1613 return con;
1614 return con_descend_direction(most, direction);
1615}
1616
1617/*
1618 * Returns a "relative" Rect which contains the amount of pixels that need to
1619 * be added to the original Rect to get the final position (obviously the
1620 * amount of pixels for normal, 1pixel and borderless are different).
1621 *
1622 */
1625 if (!con_is_floating(con)) {
1626 return (Rect){0, 0, 0, 0};
1627 }
1628 }
1629
1630 adjacent_t borders_to_hide = ADJ_NONE;
1631 int border_width = con->current_border_width;
1632 DLOG("The border width for con is set to: %d\n", con->current_border_width);
1633 Rect result;
1634 if (con->current_border_width < 0) {
1635 if (con_is_floating(con)) {
1637 } else {
1638 border_width = config.default_border_width;
1639 }
1640 }
1641 DLOG("Effective border width is set to: %d\n", border_width);
1642 /* Shortcut to avoid calling con_adjacent_borders() on dock containers. */
1643 int border_style = con_border_style(con);
1644 if (border_style == BS_NONE)
1645 return (Rect){0, 0, 0, 0};
1646 if (border_style == BS_NORMAL) {
1647 result = (Rect){border_width, 0, -(2 * border_width), -(border_width)};
1648 } else {
1649 result = (Rect){border_width, border_width, -(2 * border_width), -(2 * border_width)};
1650 }
1651
1652 borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
1653 if (borders_to_hide & ADJ_LEFT_SCREEN_EDGE) {
1654 result.x -= border_width;
1655 result.width += border_width;
1656 }
1657 if (borders_to_hide & ADJ_RIGHT_SCREEN_EDGE) {
1658 result.width += border_width;
1659 }
1660 if (borders_to_hide & ADJ_UPPER_SCREEN_EDGE && (border_style != BS_NORMAL)) {
1661 result.y -= border_width;
1662 result.height += border_width;
1663 }
1664 if (borders_to_hide & ADJ_LOWER_SCREEN_EDGE) {
1665 result.height += border_width;
1666 }
1667 return result;
1668}
1669
1670/*
1671 * Returns adjacent borders of the window. We need this if hide_edge_borders is
1672 * enabled.
1673 */
1675 adjacent_t result = ADJ_NONE;
1676 /* Floating windows are never adjacent to any other window, so
1677 don’t hide their border(s). This prevents bug #998. */
1678 if (con_is_floating(con))
1679 return result;
1680
1681 Con *workspace = con_get_workspace(con);
1682 if (con->rect.x == workspace->rect.x)
1683 result |= ADJ_LEFT_SCREEN_EDGE;
1684 if (con->rect.x + con->rect.width == workspace->rect.x + workspace->rect.width)
1685 result |= ADJ_RIGHT_SCREEN_EDGE;
1686 if (con->rect.y == workspace->rect.y)
1687 result |= ADJ_UPPER_SCREEN_EDGE;
1688 if (con->rect.y + con->rect.height == workspace->rect.y + workspace->rect.height)
1689 result |= ADJ_LOWER_SCREEN_EDGE;
1690 return result;
1691}
1692
1693/*
1694 * Use this function to get a container’s border style. This is important
1695 * because when inside a stack, the border style is always BS_NORMAL.
1696 * For tabbed mode, the same applies, with one exception: when the container is
1697 * borderless and the only element in the tabbed container, the border is not
1698 * rendered.
1699 *
1700 * For children of a CT_DOCKAREA, the border style is always none.
1701 *
1702 */
1705 DLOG("this one is fullscreen! overriding BS_NONE\n");
1706 return BS_NONE;
1707 }
1708
1709 if (con->parent->layout == L_STACKED)
1710 return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1711
1713 return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1714
1715 if (con->parent->type == CT_DOCKAREA)
1716 return BS_NONE;
1717
1718 return con->border_style;
1719}
1720
1721/*
1722 * Sets the given border style on con, correctly keeping the position/size of a
1723 * floating window.
1724 *
1725 */
1726void con_set_border_style(Con *con, int border_style, int border_width) {
1727 /* Handle the simple case: non-floating containerns */
1728 if (!con_is_floating(con)) {
1729 con->border_style = border_style;
1730 con->current_border_width = border_width;
1731 return;
1732 }
1733
1734 /* For floating containers, we want to keep the position/size of the
1735 * *window* itself. We first add the border pixels to con->rect to make
1736 * con->rect represent the absolute position of the window (same for
1737 * parent). Then, we change the border style and subtract the new border
1738 * pixels. For the parent, we do the same also for the decoration. */
1739 DLOG("This is a floating container\n");
1740
1741 Con *parent = con->parent;
1743 int deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1744
1745 con->rect = rect_add(con->rect, bsr);
1746 parent->rect = rect_add(parent->rect, bsr);
1747 parent->rect.y += deco_height;
1748 parent->rect.height -= deco_height;
1749
1750 /* Change the border style, get new border/decoration values. */
1751 con->border_style = border_style;
1752 con->current_border_width = border_width;
1754 deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1755
1756 con->rect = rect_sub(con->rect, bsr);
1757 parent->rect = rect_sub(parent->rect, bsr);
1758 parent->rect.y -= deco_height;
1759 parent->rect.height += deco_height;
1760}
1761
1762/*
1763 * This function changes the layout of a given container. Use it to handle
1764 * special cases like changing a whole workspace to stacked/tabbed (creates a
1765 * new split container before).
1766 *
1767 */
1769 DLOG("con_set_layout(%p, %d), con->type = %d\n",
1770 con, layout, con->type);
1771
1772 /* Users can focus workspaces, but not any higher in the hierarchy.
1773 * Focus on the workspace is a special case, since in every other case, the
1774 * user means "change the layout of the parent split container". */
1775 if (con->type != CT_WORKSPACE)
1776 con = con->parent;
1777
1778 /* We fill in last_split_layout when switching to a different layout
1779 * since there are many places in the code that don’t use
1780 * con_set_layout(). */
1781 if (con->layout == L_SPLITH || con->layout == L_SPLITV)
1783
1784 /* When the container type is CT_WORKSPACE, the user wants to change the
1785 * whole workspace into stacked/tabbed mode. To do this and still allow
1786 * intuitive operations (like level-up and then opening a new window), we
1787 * need to create a new split container. */
1788 if (con->type == CT_WORKSPACE) {
1789 if (con_num_children(con) == 0) {
1790 layout_t ws_layout = (layout == L_STACKED || layout == L_TABBED) ? layout : L_DEFAULT;
1791 DLOG("Setting workspace_layout to %d\n", ws_layout);
1792 con->workspace_layout = ws_layout;
1793 DLOG("Setting layout to %d\n", layout);
1794 con->layout = layout;
1795 } else if (layout == L_STACKED || layout == L_TABBED || layout == L_SPLITV || layout == L_SPLITH) {
1796 DLOG("Creating new split container\n");
1797 /* 1: create a new split container */
1798 Con *new = con_new(NULL, NULL);
1799 new->parent = con;
1800
1801 /* 2: Set the requested layout on the split container and mark it as
1802 * split. */
1803 new->layout = layout;
1804 new->last_split_layout = con->last_split_layout;
1805
1806 /* 3: move the existing cons of this workspace below the new con */
1807 Con **focus_order = get_focus_order(con);
1808
1809 DLOG("Moving cons\n");
1810 Con *child;
1811 while (!TAILQ_EMPTY(&(con->nodes_head))) {
1812 child = TAILQ_FIRST(&(con->nodes_head));
1813 con_detach(child);
1814 con_attach(child, new, true);
1815 }
1816
1817 set_focus_order(new, focus_order);
1818 free(focus_order);
1819
1820 /* 4: attach the new split container to the workspace */
1821 DLOG("Attaching new split to ws\n");
1822 con_attach(new, con, false);
1823
1825 }
1827 return;
1828 }
1829
1830 if (layout == L_DEFAULT) {
1831 /* Special case: the layout formerly known as "default" (in combination
1832 * with an orientation). Since we switched to splith/splitv layouts,
1833 * using the "default" layout (which "only" should happen when using
1834 * legacy configs) is using the last split layout (either splith or
1835 * splitv) in order to still do the same thing. */
1837 /* In case last_split_layout was not initialized… */
1838 if (con->layout == L_DEFAULT)
1839 con->layout = L_SPLITH;
1840 } else {
1841 con->layout = layout;
1842 }
1844}
1845
1846/*
1847 * This function toggles the layout of a given container. toggle_mode can be
1848 * either 'default' (toggle only between stacked/tabbed/last_split_layout),
1849 * 'split' (toggle only between splitv/splith) or 'all' (toggle between all
1850 * layouts).
1851 *
1852 */
1853void con_toggle_layout(Con *con, const char *toggle_mode) {
1854 Con *parent = con;
1855 /* Users can focus workspaces, but not any higher in the hierarchy.
1856 * Focus on the workspace is a special case, since in every other case, the
1857 * user means "change the layout of the parent split container". */
1858 if (con->type != CT_WORKSPACE)
1859 parent = con->parent;
1860 DLOG("con_toggle_layout(%p, %s), parent = %p\n", con, toggle_mode, parent);
1861
1862 const char delim[] = " ";
1863
1864 if (strcasecmp(toggle_mode, "split") == 0 || strstr(toggle_mode, delim)) {
1865 /* L_DEFAULT is used as a placeholder value to distinguish if
1866 * the first layout has already been saved. (it can never be L_DEFAULT) */
1867 layout_t new_layout = L_DEFAULT;
1868 bool current_layout_found = false;
1869 char *tm_dup = sstrdup(toggle_mode);
1870 char *cur_tok = strtok(tm_dup, delim);
1871
1872 for (layout_t layout; cur_tok != NULL; cur_tok = strtok(NULL, delim)) {
1873 if (strcasecmp(cur_tok, "split") == 0) {
1874 /* Toggle between splits. When the current layout is not a split
1875 * layout, we just switch back to last_split_layout. Otherwise, we
1876 * change to the opposite split layout. */
1877 if (parent->layout != L_SPLITH && parent->layout != L_SPLITV) {
1878 layout = parent->last_split_layout;
1879 /* In case last_split_layout was not initialized… */
1880 if (layout == L_DEFAULT) {
1881 layout = L_SPLITH;
1882 }
1883 } else {
1884 layout = (parent->layout == L_SPLITH) ? L_SPLITV : L_SPLITH;
1885 }
1886 } else {
1887 bool success = layout_from_name(cur_tok, &layout);
1888 if (!success || layout == L_DEFAULT) {
1889 ELOG("The token '%s' was not recognized and has been skipped.\n", cur_tok);
1890 continue;
1891 }
1892 }
1893
1894 /* If none of the specified layouts match the current,
1895 * fall back to the first layout in the list */
1896 if (new_layout == L_DEFAULT) {
1897 new_layout = layout;
1898 }
1899
1900 /* We found the active layout in the last iteration, so
1901 * now let's activate the current layout (next in list) */
1902 if (current_layout_found) {
1903 new_layout = layout;
1904 break;
1905 }
1906
1907 if (parent->layout == layout) {
1908 current_layout_found = true;
1909 }
1910 }
1911 free(tm_dup);
1912
1913 if (new_layout != L_DEFAULT) {
1914 con_set_layout(con, new_layout);
1915 }
1916 } else if (strcasecmp(toggle_mode, "all") == 0 || strcasecmp(toggle_mode, "default") == 0) {
1917 if (parent->layout == L_STACKED)
1919 else if (parent->layout == L_TABBED) {
1920 if (strcasecmp(toggle_mode, "all") == 0)
1922 else
1924 } else if (parent->layout == L_SPLITH || parent->layout == L_SPLITV) {
1925 if (strcasecmp(toggle_mode, "all") == 0) {
1926 /* When toggling through all modes, we toggle between
1927 * splith/splitv, whereas normally we just directly jump to
1928 * stacked. */
1929 if (parent->layout == L_SPLITH)
1931 else
1933 } else {
1935 }
1936 }
1937 }
1938}
1939
1940/*
1941 * Callback which will be called when removing a child from the given con.
1942 * Kills the container if it is empty and replaces it with the child if there
1943 * is exactly one child.
1944 *
1945 */
1947 DLOG("on_remove_child\n");
1948
1949 /* Every container 'above' (in the hierarchy) the workspace content should
1950 * not be closed when the last child was removed */
1951 if (con->type == CT_OUTPUT ||
1952 con->type == CT_ROOT ||
1953 con->type == CT_DOCKAREA ||
1954 (con->parent != NULL && con->parent->type == CT_OUTPUT)) {
1955 DLOG("not handling, type = %d, name = %s\n", con->type, con->name);
1956 return;
1957 }
1958
1959 /* For workspaces, close them only if they're not visible anymore */
1960 if (con->type == CT_WORKSPACE) {
1962 LOG("Closing old workspace (%p / %s), it is empty\n", con, con->name);
1963 yajl_gen gen = ipc_marshal_workspace_event("empty", con, NULL);
1965
1966 const unsigned char *payload;
1967 ylength length;
1968 y(get_buf, &payload, &length);
1969 ipc_send_event("workspace", I3_IPC_EVENT_WORKSPACE, (const char *)payload);
1970
1971 y(free);
1972 }
1973 return;
1974 }
1975
1979
1980 /* TODO: check if this container would swallow any other client and
1981 * don’t close it automatically. */
1982 int children = con_num_children(con);
1983 if (children == 0) {
1984 DLOG("Container empty, closing\n");
1986 return;
1987 }
1988}
1989
1990/*
1991 * Determines the minimum size of the given con by looking at its children (for
1992 * split/stacked/tabbed cons). Will be called when resizing floating cons
1993 *
1994 */
1996 DLOG("Determining minimum size for con %p\n", con);
1997
1998 if (con_is_leaf(con)) {
1999 DLOG("leaf node, returning 75x50\n");
2000 return (Rect){0, 0, 75, 50};
2001 }
2002
2003 if (con->type == CT_FLOATING_CON) {
2004 DLOG("floating con\n");
2005 Con *child = TAILQ_FIRST(&(con->nodes_head));
2006 return con_minimum_size(child);
2007 }
2008
2009 if (con->layout == L_STACKED || con->layout == L_TABBED) {
2010 uint32_t max_width = 0, max_height = 0, deco_height = 0;
2011 Con *child;
2012 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
2013 Rect min = con_minimum_size(child);
2014 deco_height += child->deco_rect.height;
2015 max_width = max(max_width, min.width);
2016 max_height = max(max_height, min.height);
2017 }
2018 DLOG("stacked/tabbed now, returning %d x %d + deco_rect = %d\n",
2019 max_width, max_height, deco_height);
2020 return (Rect){0, 0, max_width, max_height + deco_height};
2021 }
2022
2023 /* For horizontal/vertical split containers we sum up the width (h-split)
2024 * or height (v-split) and use the maximum of the height (h-split) or width
2025 * (v-split) as minimum size. */
2026 if (con_is_split(con)) {
2027 uint32_t width = 0, height = 0;
2028 Con *child;
2029 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
2030 Rect min = con_minimum_size(child);
2031 if (con->layout == L_SPLITH) {
2032 width += min.width;
2033 height = max(height, min.height);
2034 } else {
2035 height += min.height;
2036 width = max(width, min.width);
2037 }
2038 }
2039 DLOG("split container, returning width = %d x height = %d\n", width, height);
2040 return (Rect){0, 0, width, height};
2041 }
2042
2043 ELOG("Unhandled case, type = %d, layout = %d, split = %d\n",
2045 assert(false);
2046}
2047
2048/*
2049 * Returns true if changing the focus to con would be allowed considering
2050 * the fullscreen focus constraints. Specifically, if a fullscreen container or
2051 * any of its descendants is focused, this function returns true if and only if
2052 * focusing con would mean that focus would still be visible on screen, i.e.,
2053 * the newly focused container would not be obscured by a fullscreen container.
2054 *
2055 * In the simplest case, if a fullscreen container or any of its descendants is
2056 * fullscreen, this functions returns true if con is the fullscreen container
2057 * itself or any of its descendants, as this means focus wouldn't escape the
2058 * boundaries of the fullscreen container.
2059 *
2060 * In case the fullscreen container is of type CF_OUTPUT, this function returns
2061 * true if con is on a different workspace, as focus wouldn't be obscured by
2062 * the fullscreen container that is constrained to a different workspace.
2063 *
2064 * Note that this same logic can be applied to moving containers. If a
2065 * container can be focused under the fullscreen focus constraints, it can also
2066 * become a parent or sibling to the currently focused container.
2067 *
2068 */
2070 /* No focus, no problem. */
2071 if (!focused)
2072 return true;
2073
2074 /* Find the first fullscreen ascendent. */
2075 Con *fs = focused;
2076 while (fs && fs->fullscreen_mode == CF_NONE)
2077 fs = fs->parent;
2078
2079 /* fs must be non-NULL since the workspace con doesn’t have CF_NONE and
2080 * there always has to be a workspace con in the hierarchy. */
2081 assert(fs != NULL);
2082 /* The most common case is we hit the workspace level. In this
2083 * situation, changing focus is also harmless. */
2084 assert(fs->fullscreen_mode != CF_NONE);
2085 if (fs->type == CT_WORKSPACE)
2086 return true;
2087
2088 /* Allow it if the container itself is the fullscreen container. */
2089 if (con == fs)
2090 return true;
2091
2092 /* If fullscreen is per-output, the focus being in a different workspace is
2093 * sufficient to guarantee that change won't leave fullscreen in bad shape. */
2094 if (fs->fullscreen_mode == CF_OUTPUT &&
2096 return true;
2097 }
2098
2099 /* Allow it only if the container to be focused is contained within the
2100 * current fullscreen container. */
2101 return con_has_parent(con, fs);
2102}
2103
2104/*
2105 *
2106 * Checks if the given container has an urgent child.
2107 *
2108 */
2110 Con *child;
2111
2112 if (con_is_leaf(con))
2113 return con->urgent;
2114
2115 /* We are not interested in floating windows since they can only be
2116 * attached to a workspace → nodes_head instead of focus_head */
2117 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
2118 if (con_has_urgent_child(child))
2119 return true;
2120 }
2121
2122 return false;
2123}
2124
2125/*
2126 * Make all parent containers urgent if con is urgent or clear the urgent flag
2127 * of all parent containers if there are no more urgent children left.
2128 *
2129 */
2131 Con *parent = con->parent;
2132
2133 /* Urgency hints should not be set on any container higher up in the
2134 * hierarchy than the workspace level. Unfortunately, since the content
2135 * container has type == CT_CON, that’s not easy to verify in the loop
2136 * below, so we need another condition to catch that case: */
2137 if (con->type == CT_WORKSPACE)
2138 return;
2139
2140 bool new_urgency_value = con->urgent;
2141 while (parent && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
2142 if (new_urgency_value) {
2143 parent->urgent = true;
2144 } else {
2145 /* We can only reset the urgency when the parent
2146 * has no other urgent children */
2147 if (!con_has_urgent_child(parent))
2148 parent->urgent = false;
2149 }
2150 parent = parent->parent;
2151 }
2152}
2153
2154/*
2155 * Set urgency flag to the container, all the parent containers and the workspace.
2156 *
2157 */
2158void con_set_urgency(Con *con, bool urgent) {
2159 if (urgent && focused == con) {
2160 DLOG("Ignoring urgency flag for current client\n");
2161 return;
2162 }
2163
2164 const bool old_urgent = con->urgent;
2165
2166 if (con->urgency_timer == NULL) {
2167 con->urgent = urgent;
2168 } else
2169 DLOG("Discarding urgency WM_HINT because timer is running\n");
2170
2171 //CLIENT_LOG(con);
2172 if (con->window) {
2173 if (con->urgent) {
2174 gettimeofday(&con->window->urgent, NULL);
2175 } else {
2176 con->window->urgent.tv_sec = 0;
2177 con->window->urgent.tv_usec = 0;
2178 }
2179 }
2180
2182
2183 Con *ws;
2184 /* Set the urgency flag on the workspace, if a workspace could be found
2185 * (for dock clients, that is not the case). */
2186 if ((ws = con_get_workspace(con)) != NULL)
2188
2189 if (con->urgent != old_urgent) {
2190 LOG("Urgency flag changed to %d\n", con->urgent);
2191 ipc_send_window_event("urgent", con);
2192 }
2193}
2194
2195/*
2196 * Create a string representing the subtree under con.
2197 *
2198 */
2200 /* this code works as follows:
2201 * 1) create a string with the layout type (D/V/H/T/S) and an opening bracket
2202 * 2) append the tree representation of the children to the string
2203 * 3) add closing bracket
2204 *
2205 * The recursion ends when we hit a leaf, in which case we return the
2206 * class_instance of the contained window.
2207 */
2208
2209 /* end of recursion */
2210 if (con_is_leaf(con)) {
2211 if (!con->window)
2212 return sstrdup("nowin");
2213
2214 if (!con->window->class_instance)
2215 return sstrdup("noinstance");
2216
2217 return sstrdup(con->window->class_instance);
2218 }
2219
2220 char *buf;
2221 /* 1) add the Layout type to buf */
2222 if (con->layout == L_DEFAULT)
2223 buf = sstrdup("D[");
2224 else if (con->layout == L_SPLITV)
2225 buf = sstrdup("V[");
2226 else if (con->layout == L_SPLITH)
2227 buf = sstrdup("H[");
2228 else if (con->layout == L_TABBED)
2229 buf = sstrdup("T[");
2230 else if (con->layout == L_STACKED)
2231 buf = sstrdup("S[");
2232 else {
2233 ELOG("BUG: Code not updated to account for new layout type\n");
2234 assert(false);
2235 }
2236
2237 /* 2) append representation of children */
2238 Con *child;
2239 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
2240 char *child_txt = con_get_tree_representation(child);
2241
2242 char *tmp_buf;
2243 sasprintf(&tmp_buf, "%s%s%s", buf,
2244 (TAILQ_FIRST(&(con->nodes_head)) == child ? "" : " "), child_txt);
2245 free(buf);
2246 buf = tmp_buf;
2247 free(child_txt);
2248 }
2249
2250 /* 3) close the brackets */
2251 char *complete_buf;
2252 sasprintf(&complete_buf, "%s]", buf);
2253 free(buf);
2254
2255 return complete_buf;
2256}
2257
2258/*
2259 * Returns the container's title considering the current title format.
2260 *
2261 */
2263 assert(con->title_format != NULL);
2264
2265 i3Window *win = con->window;
2266
2267 /* We need to ensure that we only escape the window title if pango
2268 * is used by the current font. */
2269 const bool pango_markup = font_is_pango();
2270
2271 char *title;
2272 char *class;
2273 char *instance;
2274 if (win == NULL) {
2276 class = sstrdup("i3-frame");
2277 instance = sstrdup("i3-frame");
2278 } else {
2279 title = pango_escape_markup(sstrdup((win->name == NULL) ? "" : i3string_as_utf8(win->name)));
2280 class = pango_escape_markup(sstrdup((win->class_class == NULL) ? "" : win->class_class));
2281 instance = pango_escape_markup(sstrdup((win->class_instance == NULL) ? "" : win->class_instance));
2282 }
2283
2284 placeholder_t placeholders[] = {
2285 {.name = "%title", .value = title},
2286 {.name = "%class", .value = class},
2287 {.name = "%instance", .value = instance}};
2288 const size_t num = sizeof(placeholders) / sizeof(placeholder_t);
2289
2290 char *formatted_str = format_placeholders(con->title_format, &placeholders[0], num);
2291 i3String *formatted = i3string_from_utf8(formatted_str);
2292 i3string_set_markup(formatted, pango_markup);
2293 FREE(formatted_str);
2294
2295 for (size_t i = 0; i < num; i++) {
2296 FREE(placeholders[i].value);
2297 }
2298
2299 return formatted;
2300}
2301
2302/*
2303 * Swaps the two containers.
2304 *
2305 */
2306bool con_swap(Con *first, Con *second) {
2307 assert(first != NULL);
2308 assert(second != NULL);
2309 DLOG("Swapping containers %p / %p\n", first, second);
2310
2311 if (first->type != CT_CON) {
2312 ELOG("Only regular containers can be swapped, but found con = %p with type = %d.\n", first, first->type);
2313 return false;
2314 }
2315
2316 if (second->type != CT_CON) {
2317 ELOG("Only regular containers can be swapped, but found con = %p with type = %d.\n", second, second->type);
2318 return false;
2319 }
2320
2321 if (first == second) {
2322 DLOG("Swapping container %p with itself, nothing to do.\n", first);
2323 return false;
2324 }
2325
2326 if (con_has_parent(first, second) || con_has_parent(second, first)) {
2327 ELOG("Cannot swap containers %p and %p because they are in a parent-child relationship.\n", first, second);
2328 return false;
2329 }
2330
2331 Con *ws1 = con_get_workspace(first);
2332 Con *ws2 = con_get_workspace(second);
2333 Con *restore_focus = NULL;
2334 if (ws1 == ws2 && ws1 == con_get_workspace(focused)) {
2335 /* Preserve focus in the current workspace. */
2336 restore_focus = focused;
2337 } else if (first == focused || con_has_parent(focused, first)) {
2338 restore_focus = second;
2339 } else if (second == focused || con_has_parent(focused, second)) {
2340 restore_focus = first;
2341 }
2342
2343#define SWAP_CONS_IN_TREE(headname, field) \
2344 do { \
2345 struct headname *head1 = &(first->parent->headname); \
2346 struct headname *head2 = &(second->parent->headname); \
2347 Con *first_prev = TAILQ_PREV(first, headname, field); \
2348 Con *second_prev = TAILQ_PREV(second, headname, field); \
2349 if (second_prev == first) { \
2350 TAILQ_SWAP(first, second, head1, field); \
2351 } else if (first_prev == second) { \
2352 TAILQ_SWAP(second, first, head1, field); \
2353 } else { \
2354 TAILQ_REMOVE(head1, first, field); \
2355 TAILQ_REMOVE(head2, second, field); \
2356 if (second_prev == NULL) { \
2357 TAILQ_INSERT_HEAD(head2, first, field); \
2358 } else { \
2359 TAILQ_INSERT_AFTER(head2, second_prev, first, field); \
2360 } \
2361 if (first_prev == NULL) { \
2362 TAILQ_INSERT_HEAD(head1, second, field); \
2363 } else { \
2364 TAILQ_INSERT_AFTER(head1, first_prev, second, field); \
2365 } \
2366 } \
2367 } while (0)
2368
2369 SWAP_CONS_IN_TREE(nodes_head, nodes);
2370 SWAP_CONS_IN_TREE(focus_head, focused);
2371 SWAP(first->parent, second->parent, Con *);
2372
2373 /* Floating nodes are children of CT_FLOATING_CONs, they are listed in
2374 * nodes_head and focus_head like all other containers. Thus, we don't need
2375 * to do anything special other than swapping the floating status and the
2376 * relevant rects. */
2377 SWAP(first->floating, second->floating, int);
2378 SWAP(first->rect, second->rect, Rect);
2379 SWAP(first->window_rect, second->window_rect, Rect);
2380
2381 /* We need to copy each other's percentages to ensure that the geometry
2382 * doesn't change during the swap. */
2383 SWAP(first->percent, second->percent, double);
2384
2385 if (restore_focus) {
2386 con_focus(restore_focus);
2387 }
2388
2389 /* Update new parents' & workspaces' urgency. */
2390 con_set_urgency(first, first->urgent);
2391 con_set_urgency(second, second->urgent);
2392
2393 /* Exchange fullscreen modes, can't use SWAP because we need to call the
2394 * correct functions. */
2395 fullscreen_mode_t second_fullscreen_mode = second->fullscreen_mode;
2396 if (first->fullscreen_mode == CF_NONE) {
2397 con_disable_fullscreen(second);
2398 } else {
2399 con_enable_fullscreen(second, first->fullscreen_mode);
2400 }
2401 if (second_fullscreen_mode == CF_NONE) {
2403 } else {
2404 con_enable_fullscreen(first, second_fullscreen_mode);
2405 }
2406
2407 /* We don't actually need this since percentages-wise we haven't changed
2408 * anything, but we'll better be safe than sorry and just make sure as we'd
2409 * otherwise crash i3. */
2410 con_fix_percent(first->parent);
2411 con_fix_percent(second->parent);
2412
2413 FREE(first->deco_render_params);
2414 FREE(second->deco_render_params);
2417
2418 return true;
2419}
2420
2421/*
2422 * Returns container's rect size depending on its orientation.
2423 * i.e. its width when horizontal, its height when vertical.
2424 *
2425 */
2427 return (con_orientation(con) == HORIZ ? con->rect.width : con->rect.height);
2428}
2429
2430/*
2431 * Merges container specific data that should move with the window (e.g. marks,
2432 * title format, and the window itself) into another container, and closes the
2433 * old container.
2434 *
2435 */
2436void con_merge_into(Con *old, Con *new) {
2437 new->window = old->window;
2438 old->window = NULL;
2439
2440 if (old->title_format) {
2441 FREE(new->title_format);
2442 new->title_format = old->title_format;
2443 old->title_format = NULL;
2444 }
2445
2446 if (old->sticky_group) {
2447 FREE(new->sticky_group);
2448 new->sticky_group = old->sticky_group;
2449 old->sticky_group = NULL;
2450 }
2451
2452 new->sticky = old->sticky;
2453
2454 con_set_urgency(new, old->urgent);
2455
2456 mark_t *mark;
2457 TAILQ_FOREACH(mark, &(old->marks_head), marks) {
2458 TAILQ_INSERT_TAIL(&(new->marks_head), mark, marks);
2459 ipc_send_window_event("mark", new);
2460 }
2461 new->mark_changed = (TAILQ_FIRST(&(old->marks_head)) != NULL);
2462 TAILQ_INIT(&(old->marks_head));
2463
2465}
void ipc_send_event(const char *event, uint32_t message_type, const char *payload)
Sends the specified event to all IPC clients which are currently connected and subscribed to this kin...
Definition: ipc.c:161
yajl_gen ipc_marshal_workspace_event(const char *change, Con *current, Con *old)
Generates a json workspace event.
Definition: ipc.c:1565
void ipc_send_window_event(const char *property, Con *con)
For the window events we send, along the usual "change" field, also the window container,...
Definition: ipc.c:1614
Output * get_output_from_string(Output *current_output, const char *output_str)
Returns an 'output' corresponding to one of left/right/down/up or a specific output name.
Definition: output.c:31
char * output_primary_name(Output *output)
Retrieves the primary name of an output.
Definition: output.c:51
Output * get_output_for_con(Con *con)
Returns the output for the given con.
Definition: output.c:55
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:16
struct pending_marks * marks
void startup_sequence_delete_by_window(i3Window *win)
Deletes the startup sequence for a window if it exists.
Definition: startup.c:373
Rect rect_add(Rect a, Rect b)
Definition: util.c:42
char * pango_escape_markup(char *input)
Escapes the given string if a pango font is currently used.
Definition: util.c:320
int min(int a, int b)
Definition: util.c:27
bool layout_from_name(const char *layout_str, layout_t *out)
Set 'out' to the layout_t value for the given layout.
Definition: util.c:79
Rect rect_sub(Rect a, Rect b)
Definition: util.c:49
int max(int a, int b)
Definition: util.c:31
void scratchpad_move(Con *con)
Moves the specified window to the __i3_scratch workspace, making it floating and setting the appropri...
Definition: scratchpad.c:19
struct Con * focused
Definition: tree.c:13
void tree_flatten(Con *con)
tree_flatten() removes pairs of redundant split containers, e.g.: [workspace, horizontal] [v-split] [...
Definition: tree.c:649
struct Con * croot
Definition: tree.c:12
bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_parent)
Closes the given container including all children.
Definition: tree.c:191
struct all_cons_head all_cons
Definition: tree.c:15
int render_deco_height(void)
Returns the height for the decorations.
Definition: render.c:25
#define y(x,...)
Definition: commands.c:21
void x_con_init(Con *con)
Initializes the X11 part for the given container.
Definition: x.c:131
void x_set_warp_to(Rect *rect)
Set warp_to coordinates.
Definition: x.c:1445
void match_free(Match *match)
Frees the given match.
Definition: match.c:241
bool match_matches_window(Match *match, i3Window *window)
Check if a match data structure matches the given window.
Definition: match.c:87
Config config
Definition: config.c:17
char * con_get_tree_representation(Con *con)
Create a string representing the subtree under con.
Definition: con.c:2199
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:1392
bool con_move_to_mark(Con *con, const char *mark)
Moves the given container to the given mark.
Definition: con.c:1329
bool con_move_to_output_name(Con *con, const char *name, bool fix_coordinates)
Moves the given container to the currently focused container on the visible workspace on the output s...
Definition: con.c:1425
Con * con_get_fullscreen_con(Con *con, fullscreen_mode_t fullscreen_mode)
Returns the first fullscreen node below this node.
Definition: con.c:502
void con_set_urgency(Con *con, bool urgent)
Set urgency flag to the container, all the parent containers and the workspace.
Definition: con.c:2158
bool con_is_floating(Con *con)
Returns true if the node is floating.
Definition: con.c:575
Con * con_for_window(Con *con, i3Window *window, Match **store_match)
Returns the first container below 'con' which wants to swallow this window TODO: priority.
Definition: con.c:827
void con_close(Con *con, kill_window_t kill_window)
Closes the given container.
Definition: con.c:307
static void con_raise(Con *con)
Definition: con.c:252
orientation_t con_orientation(Con *con)
Returns the orientation of the given container (for stacked containers, vertical orientation is used ...
Definition: con.c:1443
void con_force_split_parents_redraw(Con *con)
force parent split containers to be redrawn
Definition: con.c:22
void con_unmark(Con *con, const char *name)
Removes marks from containers.
Definition: con.c:773
bool con_has_managed_window(Con *con)
Returns true when this con is a leaf node with a managed X11 window (e.g., excluding dock containers)
Definition: con.c:345
Con * con_descend_direction(Con *con, direction_t direction)
Returns the leftmost, rightmost, etc.
Definition: con.c:1557
void con_update_parents_urgency(Con *con)
Make all parent containers urgent if con is urgent or clear the urgent flag of all parent containers ...
Definition: con.c:2130
Con * con_new(Con *parent, i3Window *window)
A wrapper for con_new_skeleton, to retain the old con_new behaviour.
Definition: con.c:69
bool con_is_hidden(Con *con)
This will only return true for containers which have some parent with a tabbed / stacked parent of wh...
Definition: con.c:380
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:453
bool con_is_split(Con *con)
Returns true if a container should be considered split.
Definition: con.c:361
bool con_has_children(Con *con)
Returns true if this node has regular or floating children.
Definition: con.c:353
Con * con_descend_tiling_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1531
void con_disable_fullscreen(Con *con)
Disables fullscreen mode for the given container, if necessary.
Definition: con.c:1133
static int num_focus_heads(Con *con)
Definition: con.c:862
bool con_is_docked(Con *con)
Returns true if the container is a docked container.
Definition: con.c:584
int con_num_visible_children(Con *con)
Returns the number of visible non-floating children of this container.
Definition: con.c:937
Con * con_by_con_id(long target)
Returns the container with the given container ID or NULL if no such container exists.
Definition: con.c:660
Con * con_new_skeleton(Con *parent, i3Window *window)
Create a new container (and attach it to the given parent, if not NULL).
Definition: con.c:39
void con_mark(Con *con, const char *mark, mark_mode_t mode)
Assigns a mark to the container.
Definition: con.c:743
Con * con_by_window_id(xcb_window_t window)
Returns the container with the given client window ID or NULL if no such container exists.
Definition: con.c:647
void con_activate_unblock(Con *con)
Activates the container like in con_activate but removes fullscreen restrictions and properly warps t...
Definition: con.c:273
Con * con_by_mark(const char *mark)
Returns the container with the given mark or NULL if no such container exists.
Definition: con.c:698
static void con_on_remove_child(Con *con)
Definition: con.c:1946
Rect con_border_style_rect(Con *con)
Returns a "relative" Rect which contains the amount of pixels that need to be added to the original R...
Definition: con.c:1623
Con * con_get_fullscreen_covering_ws(Con *ws)
Returns the fullscreen node that covers the given workspace if it exists.
Definition: con.c:552
void con_mark_toggle(Con *con, const char *mark, mark_mode_t mode)
Toggles the mark on a container.
Definition: con.c:728
Con * con_inside_floating(Con *con)
Checks if the given container is either floating or inside some floating container.
Definition: con.c:599
bool con_fullscreen_permits_focusing(Con *con)
Returns true if changing the focus to con would be allowed considering the fullscreen focus constrain...
Definition: con.c:2069
bool con_swap(Con *first, Con *second)
Swaps the two containers.
Definition: con.c:2306
bool con_accepts_window(Con *con)
Returns true if this node accepts a window (if the node swallows windows, it might already have swall...
Definition: con.c:420
uint32_t con_rect_size_in_orientation(Con *con)
Returns given container's rect size depending on its orientation.
Definition: con.c:2426
bool con_is_internal(Con *con)
Returns true if the container is internal, such as __i3_scratch.
Definition: con.c:567
bool con_exists(Con *con)
Returns true if the given container (still) exists.
Definition: con.c:676
void con_detach(Con *con)
Detaches the given container from its current parent.
Definition: con.c:206
void con_move_to_output(Con *con, Output *output, bool fix_coordinates)
Moves the given container to the currently focused container on the visible workspace on the given ou...
Definition: con.c:1410
void set_focus_order(Con *con, Con **focus_order)
Clear the container's focus stack and re-add it using the provided container array.
Definition: con.c:898
int con_border_style(Con *con)
Use this function to get a container’s border style.
Definition: con.c:1703
void con_toggle_fullscreen(Con *con, int fullscreen_mode)
Toggles fullscreen mode for the given container.
Definition: con.c:1033
void con_fix_percent(Con *con)
Updates the percent attribute of the children of the given container.
Definition: con.c:985
void con_attach(Con *con, Con *parent, bool ignore_focus)
Attaches the given container to the given parent.
Definition: con.c:198
Rect con_minimum_size(Con *con)
Determines the minimum size of the given con by looking at its children (for split/stacked/tabbed con...
Definition: con.c:1995
i3String * con_parse_title_format(Con *con)
Returns the window title considering the current title format.
Definition: con.c:2262
static void _con_attach(Con *con, Con *parent, Con *previous, bool ignore_focus)
Definition: con.c:99
bool con_inside_focused(Con *con)
Checks if the given container is inside a focused container.
Definition: con.c:617
#define SWAP_CONS_IN_TREE(headname, field)
void con_free(Con *con)
Frees the specified container.
Definition: con.c:79
static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp, bool ignore_focus, bool fix_percentage)
Definition: con.c:1149
void con_set_border_style(Con *con, int border_style, int border_width)
Sets the given border style on con, correctly keeping the position/size of a floating window.
Definition: con.c:1726
void con_merge_into(Con *old, Con *new)
Merges container specific data that should move with the window (e.g.
Definition: con.c:2436
Con * con_by_frame_id(xcb_window_t frame)
Returns the container with the given frame ID or NULL if no such container exists.
Definition: con.c:685
bool con_is_leaf(Con *con)
Returns true when this node is a leaf node (has no children)
Definition: con.c:337
int con_num_children(Con *con)
Returns the number of children of this container.
Definition: con.c:922
adjacent_t con_adjacent_borders(Con *con)
Returns adjacent borders of the window.
Definition: con.c:1674
void con_set_layout(Con *con, layout_t layout)
This function changes the layout of a given container.
Definition: con.c:1768
void con_activate(Con *con)
Sets input focus to the given container and raises it to the top.
Definition: con.c:263
Con * con_parent_with_orientation(Con *con, orientation_t orientation)
Searches parents of the given 'con' until it reaches one with the specified 'orientation'.
Definition: con.c:465
void con_toggle_layout(Con *con, const char *toggle_mode)
This function toggles the layout of a given container.
Definition: con.c:1853
bool con_has_mark(Con *con, const char *mark)
Returns true if and only if the given containers holds the mark.
Definition: con.c:712
Con * con_next_focused(Con *con)
Returns the container which will be focused next when the given container is not available anymore.
Definition: con.c:1474
bool con_has_urgent_child(Con *con)
Checks if the given container has an urgent child.
Definition: con.c:2109
void con_enable_fullscreen(Con *con, fullscreen_mode_t fullscreen_mode)
Enables fullscreen mode for the given container, if necessary.
Definition: con.c:1087
bool con_has_parent(Con *con, Con *parent)
Checks if the container has the given parent as an actual parent.
Definition: con.c:629
int con_num_windows(Con *con)
Count the number of windows (i.e., leaf containers).
Definition: con.c:959
void con_focus(Con *con)
Sets input focus to the given container.
Definition: con.c:222
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on.
Definition: con.c:439
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1516
bool con_is_sticky(Con *con)
Returns whether the container or any of its children is sticky.
Definition: con.c:402
Con ** get_focus_order(Con *con)
Iterate over the container's focus stack and return an array with the containers inside it,...
Definition: con.c:878
static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode)
Definition: con.c:1053
void floating_raise_con(Con *con)
Raises the given container in the list of floating containers.
Definition: floating.c:483
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect)
Fixes the coordinates of the floating window whenever the window gets reassigned to a different outpu...
Definition: floating.c:801
void workspace_update_urgent_flag(Con *ws)
Goes through all clients on the given workspace and updates the workspace’s urgent flag accordingly.
Definition: workspace.c:847
void workspace_show(Con *workspace)
Switches to the given workspace.
Definition: workspace.c:421
bool workspace_is_visible(Con *ws)
Returns true if the workspace is currently visible.
Definition: workspace.c:308
Con * workspace_attach_to(Con *ws)
Called when a new con (with a window, not an empty or split con) should be attached to the workspace ...
Definition: workspace.c:904
Con * workspace_get(const char *num, bool *created)
Returns a pointer to the workspace with the given number (starting at 0), creating the workspace if n...
Definition: workspace.c:125
Con * workspace_encapsulate(Con *ws)
Creates a new container and re-parents all of children from the given workspace into it.
Definition: workspace.c:936
xcb_connection_t * conn
XCB connection and root screen.
Definition: main.c:44
uint8_t root_depth
Definition: main.c:62
void ewmh_update_wm_desktop(void)
Updates _NET_WM_DESKTOP for all windows.
Definition: ewmh.c:182
void xcb_add_property_atom(xcb_connection_t *conn, xcb_window_t window, xcb_atom_t property, xcb_atom_t atom)
Add an atom to a list of atoms the given property defines.
Definition: xcb.c:265
void xcb_remove_property_atom(xcb_connection_t *conn, xcb_window_t window, xcb_atom_t property, xcb_atom_t atom)
Remove an atom from a list of atoms the given property defines without removing any other potentially...
Definition: xcb.c:275
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
#define TAILQ_END(head)
Definition: queue.h:337
#define TAILQ_INIT(head)
Definition: queue.h:360
#define TAILQ_HEAD(name, type)
Definition: queue.h:318
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:376
#define TAILQ_FIRST(head)
Definition: queue.h:336
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:402
#define TAILQ_NEXT(elm, field)
Definition: queue.h:338
#define TAILQ_HEAD_INITIALIZER(head)
Definition: queue.h:324
#define TAILQ_EMPTY(head)
Definition: queue.h:344
#define TAILQ_INSERT_BEFORE(listelm, elm, field)
Definition: queue.h:394
#define TAILQ_LAST(head, headname)
Definition: queue.h:339
#define TAILQ_INSERT_HEAD(head, elm, field)
Definition: queue.h:366
#define TAILQ_ENTRY(type)
Definition: queue.h:327
#define TAILQ_INSERT_AFTER(head, listelm, elm, field)
Definition: queue.h:384
struct _i3String i3String
Opaque data structure for storing strings.
Definition: libi3.h:48
#define DLOG(fmt,...)
Definition: libi3.h:104
#define LOG(fmt,...)
Definition: libi3.h:94
char * sstrdup(const char *str)
Safe-wrapper around strdup which exits if malloc returns NULL (meaning that there is no more memory a...
char * format_placeholders(char *format, placeholder_t *placeholders, int num)
Replaces occurrences of the defined placeholders in the format string.
#define ELOG(fmt,...)
Definition: libi3.h:99
const char * i3string_as_utf8(i3String *str)
Returns the UTF-8 encoded version of the i3String.
void * scalloc(size_t num, size_t size)
Safe-wrapper around calloc which exits if malloc returns NULL (meaning that there is no more memory a...
int sasprintf(char **strp, const char *fmt,...)
Safe-wrapper around asprintf which exits if it returns -1 (meaning that there is no more memory avail...
void i3string_set_markup(i3String *str, bool pango_markup)
Set whether the i3String should use Pango markup.
i3String * i3string_from_utf8(const char *from_utf8)
Build an i3String from an UTF-8 encoded string.
bool font_is_pango(void)
Returns true if and only if the current font is a pango font.
void * smalloc(size_t size)
Safe-wrapper around malloc which exits if malloc returns NULL (meaning that there is no more memory a...
@ HEBM_SMART
Definition: data.h:85
layout_t
Container layouts.
Definition: data.h:93
@ L_STACKED
Definition: data.h:95
@ L_TABBED
Definition: data.h:96
@ L_DOCKAREA
Definition: data.h:97
@ L_OUTPUT
Definition: data.h:98
@ L_SPLITH
Definition: data.h:100
@ L_SPLITV
Definition: data.h:99
@ L_DEFAULT
Definition: data.h:94
mark_mode_t
Definition: data.h:87
@ MM_REPLACE
Definition: data.h:87
orientation_t
Definition: data.h:59
@ VERT
Definition: data.h:61
@ HORIZ
Definition: data.h:60
adjacent_t
describes if the window is adjacent to the output (physical screen) edges.
Definition: data.h:75
@ ADJ_LEFT_SCREEN_EDGE
Definition: data.h:76
@ ADJ_LOWER_SCREEN_EDGE
Definition: data.h:79
@ ADJ_RIGHT_SCREEN_EDGE
Definition: data.h:77
@ ADJ_UPPER_SCREEN_EDGE
Definition: data.h:78
@ ADJ_NONE
Definition: data.h:75
fullscreen_mode_t
Fullscreen modes.
Definition: data.h:626
@ CF_OUTPUT
Definition: data.h:627
@ CF_GLOBAL
Definition: data.h:628
@ CF_NONE
Definition: data.h:626
@ BS_NONE
Definition: data.h:65
@ BS_NORMAL
Definition: data.h:64
kill_window_t
parameter to specify whether tree_close_internal() and x_window_kill() should kill only this specific...
Definition: data.h:70
@ DONT_KILL_WINDOW
Definition: data.h:70
direction_t
Definition: data.h:55
@ D_RIGHT
Definition: data.h:56
@ D_LEFT
Definition: data.h:55
@ D_UP
Definition: data.h:57
@ D_DOWN
Definition: data.h:58
size_t ylength
Definition: yajl_utils.h:24
#define CALL(obj, member,...)
Definition: util.h:53
#define GREP_FIRST(dest, head, condition)
Definition: util.h:38
#define SWAP(first, second, type)
Definition: util.h:55
#define FREE(pointer)
Definition: util.h:47
Definition: con.c:491
Con * con
Definition: con.c:492
entries
Definition: con.c:495
int default_border_width
hide_edge_borders_mode_t hide_edge_borders
Remove borders if they are adjacent to the screen edge.
int default_floating_border_width
border_style_t default_border
The default border style for new windows.
Stores a rectangle, for example the size of a window, the child window etc.
Definition: data.h:175
uint32_t height
Definition: data.h:179
uint32_t x
Definition: data.h:176
uint32_t y
Definition: data.h:177
uint32_t width
Definition: data.h:178
An Output is a physical output on your graphics driver.
Definition: data.h:393
Con * con
Pointer to the Con which represents this output.
Definition: data.h:414
A 'Window' is a type which contains an xcb_window_t and all the related information (hints like _NET_...
Definition: data.h:428
char * class_instance
Definition: data.h:442
struct timeval urgent
When this window was marked urgent.
Definition: data.h:483
i3String * name
The name of the window.
Definition: data.h:445
xcb_window_t id
Definition: data.h:429
uint16_t depth
Depth of the window.
Definition: data.h:489
A "match" is a data structure which acts like a mask or expression to match certain windows or not.
Definition: data.h:530
Definition: data.h:630
char * name
Definition: data.h:631
A 'Con' represents everything from the X11 root window down to a single X11 window.
Definition: data.h:641
struct Con * parent
Definition: data.h:673
struct Rect deco_rect
Definition: data.h:683
layout_t workspace_layout
Definition: data.h:751
double percent
Definition: data.h:703
layout_t last_split_layout
Definition: data.h:751
struct Rect rect
Definition: data.h:677
swallow_head
Definition: data.h:728
enum Con::@20 type
int current_border_width
Definition: data.h:707
bool sticky
Definition: data.h:735
focus_head
Definition: data.h:725
enum Con::@21 floating
floating? (= not in tiling layout) This cannot be simply a bool because we want to keep track of whet...
layout_t layout
Definition: data.h:751
int num
the workspace number, if this Con is of type CT_WORKSPACE and the workspace is not a named workspace ...
Definition: data.h:671
struct ev_timer * urgency_timer
Definition: data.h:712
struct Rect window_rect
Definition: data.h:680
struct Window * window
Definition: data.h:709
nodes_head
Definition: data.h:722
char * title_format
The format with which the window's name should be displayed.
Definition: data.h:690
surface_t frame
Definition: data.h:656
border_style_t border_style
Definition: data.h:752
char * name
Definition: data.h:687
char * sticky_group
Definition: data.h:695
marks_head
Definition: data.h:699
floating_head
Definition: data.h:719
struct deco_render_params * deco_render_params
Cache for the decoration rendering.
Definition: data.h:715
bool mark_changed
Definition: data.h:701
fullscreen_mode_t fullscreen_mode
Definition: data.h:730
bool urgent
Definition: data.h:646
Helper structure for usage in format_placeholders().
Definition: libi3.h:538
char * name
Definition: libi3.h:540
xcb_drawable_t id
Definition: libi3.h:563